July 12th, 2008
Once again, I’m so glad I don’t own an iPhone. As if to commemorate the great iPhone 2.0 activation snafu, Blendtec blends an iPhone 3G.
Will it blend? Hell, will it activate?
Tags: Apple, Blendtec, Hardware, iPhone, MobileShare This
By Mike Abundo -- 0 comments
June 26th, 2008
Now that Nokia has bought Symbian and plans to open source it, they hope to standardize the Symbian platform across all Symbian phones. Many a developer has cried over the need to build many versions of the same Symbian app for various Symbian phone models from multiple manufacturers. Soon, they will cry no more.
Tags: Mobile, […]
By Mike Abundo -- 0 comments
June 14th, 2008
I’m excited about Firefox 3, but I’d also be excited about Firefox Mobile. No code out yet, but the ideas proposed in this video mockup are pretty sweet.
In particular, the infinite 2D plane metaphor would work well not just for a mobile browser, but for a mobile OS.
Tags: Browsers, Firefox, Mobile, Mozilla, Open SourceShare This
By Mike Abundo -- 0 comments
June 13th, 2008
Before anything else, let’s make one thing clear: I do not dislike the iPhone 3G. Unlike its predecessor, it delivers many of the standard features of today’s smartphones, for a surprisingly low price.
Unlike its predecessor, it actually supports third-party apps. Admittedly, it will only support Steve-approved apps, but sacrificing flexibility for stability is simply the […]
By Mike Abundo -- 0 comments
June 7th, 2008
All the Apple hippies may be slobbering over their GPRS bricks, but the Japanese laugh at the iPhone.
Tags: Apple, iPhone, Japan, Mobile, SoftBankShare This
By Mike Abundo -- 3 comments
May 29th, 2008
Nokia has demonstrated that they listen to the blogosphere by reconsidering their Draconian single-device N-Gage game licenses. With that in mind, allow me to offer three simple suggestions to improve the N-Gage service.
1) Embeddable profiles — Online gamers love to show off on the Web. That’s why Xfire users embed their profiles all over the […]
By Mike Abundo -- 0 comments
May 29th, 2008
Space Impact Kappa Base is the N-Gage iteration of Nokia’s popular Space Impact mobile game. Kappa Base introduces a new gameplay dynamic: grazing enemy bullets with your Skyblade accumulates both points and kinetic energy. Kinetic energy, in turn, can be used to power special weapons.
One of the regular weapons in the game, the Guardians, absorbs […]
By Mike Abundo -- 1 comment
May 21st, 2008
Philippine cellco U Mobile just launched the first ad-supported cellular service in Asia. That means everything about the service — voice, SMS, MMS, GPRS, 3G — is (at least partly) paid for by advertisers.
The 411
You must be 15-35 to sign up. That seems to be the demographic most desired by Philippine mobile advertisers.
You need an […]
By Mike Abundo -- 8 comments
May 14th, 2008
Think texting is cheap? Think again. The University of Leicester’s Dr. Nigel Bannister points out that the cost of SMS is, quite literally, astronomical.
“The bottom line is texting is at least 4 times more expensive than transmitting data from Hubble, and is likely to be substantially more than that.
“The maximum size for a text message […]
By Mike Abundo -- 0 comments
April 24th, 2008
Dating coaches will tell you that there is, in fact, an actual technique to flirting over SMS. Unfortunately for the guy in this clip, he executes exactly one of those attraction gambits properly. The rest of the time, he falls prey to the fire-and-forget flaws of the medium.
Love how the hot chick is depicted as […]
By Mike Abundo -- 0 comments
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